Slime Heroes - Prop Art

Hero props I made for Pancake Games’ first title, Slime Heroes. I was fortunate enough to be mentored in 3D art by the Creative Director, Tomas Gomez, and got the opportunity to transition from that mentorship into a full fledged 3D art role with the team. Learning the high poly sculpting and trim sheet modeling pipelines from him and getting to apply them by creating memorable landmarks in the world of Slime Heroes has been a tremendous point of my growth in my journey as a game artist.

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Slime Heroes - Environment Art

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Slime Heroes - UI